Welcome

My name is Gemma Thomson, and I’m a freelance game designer based in Stockholm, Sweden.

Gemma Thomson

I design digital and tabletop media for clients, in education and for the sake of pure play. I expand my creative limits regularly through game jamming, and I share my knowledge and experience through talks and workshops.

The Space HerringMimic

I strive to create meaningful and playful interactive experiences which are inclusive to those outside of the perceived norm. I also work generally to improve diversity in both the games industry and gaming culture.

Vice-chair, Diversi LADYCADE: social events for gamers and game-makers who happen to be women TjejHack fill-in logo


Recent Happenings

Participants of Global Game Jam Stockholm 2015, which included activities and support for first-time creators and young teens, and invited women from TjejHack to attend.
Global Game Jam Stockholm 2015, which I helped organise.
"A Planet Wakes", which was developed inside of a month for Antholojam 1
“A Planet Wakes”, which was developed within a month for Zoe Quinn’s Antholojam
"Mimic" at GameCity, where it was also part of LadyCADE's second games showcase.
“Mimic” at GameCity, where it was part of LadyCADE’s showcase.
Team Rymdströmming at SETI-Jam, which I helped to run as part of Game Jam Stockholm.
Team Rymdströmming at SETI-Jam, which I helped to run as part of Game Jam Stockholm.
Presenting "Oddballs" after the 24h DreamHackathon
Presenting “Oddballs” after participating in DreamHackathon
Inger Ekman leading the first TjejHack wokshop.
Inger Ekman leading the first TjejHack wokshop
The 'Sex in Video Games' panel at Nine Worlds Geekfest 2014
The ‘Sex in Video Games’ panel at Nine Worlds Geekfest 2014
Early screenshot from "Mimic" - stealth party game
Early screenshot from “Mimic” – a stealth party game