A fast-paced action game for two players sharing a single touchscreen. As one of many workers at the Noah Shipping Company, you must work together to quickly arrange animals into pairs and dispatch them along a procession of arks. Pair off as many animals as possible within the time limit!
A Planet Wakes
A narrative-driven strategy game for solo players, developed as part of Antholojam - curated by Zöe Quinn and Alex Lifschitz. You have been dropped in to rescue a struggling terraforming project, restoring the team and the planet to their full potential. Meet or exceed each area's resource goal in order to progress, and unravel the ominous mystery of this planet's past...
"A neat little gem that’s begging to go from prototype to polished game" ~Paste Magazine
Rymdströmmingen (The Space Herring)
An abstract puzzle game using real NASA data, developed as part of a SETI-Jam satellite event, for which I was a co-organiser. Starting on the left side of the screen, you must navigate between star systems on a vastly sped-up voyage towards the centre of the galaxy. Each move costs one probe, and you can only replenish these if you find a solar system capable of sustaining life. Observe the stars' pulses and navigate the maze from any point along the chain you create.